CoD Warzone gets Balance Changes for Weapons, Multiple Bug Fixes

17 Aug, 2021 Gaming 223 0 Comment
CoD Warzone weapon changes

In the CoD Warzone latest update, Raven Software has carried out balance changes to various weapons along with a few bug fixes

The latest Season Five update in CoD Warzone introduced several interesting weapons and blueprints. In its latest update, Raven Software has carried out balance changes to various weapons along with a few bug fixes.

Weapon changes in CoD Warzone Season Five

Over the past few patch updates the CoD developers have stuck to the original weapon balances, without the need for immediate redressal. However, there were some outliers in the Assault Rifle category that have been top tier long enough.

It is thus appropriate to reduce their power level now, to give other Weapons sometime in the spotlight. Those changes will be coming very soon.

Assault Rifles in CoD Warzone

The AS VAL (MW), following a balance overhaul, retained one of the fastest and easily achieved TTKs in the game. While its magazine capacity does hold it back, its TTK potential has remained well outside of the desired range.

  • AS VAL (MW): Maximum Damage decreased from 30 to 27

Submachine Guns

Fennec (MW):

The Fennec (MW) has struggled to gain footing due to some glaring weaknesses. This change will make the Fennec (MW) viable at slightly further distances.

  • Bullet Velocity increased by 13.4%

Submachine Gun Charlie (MW):

A change in the Submachine Gun Charlie (MW) intends to place some of the power behind a mechanical requirement. This makes it a little less forgiving.

  • Maximum Damage decreased from 34 to 31
  • Maximum Damage Range decreased by 5.4%
  • Upper Torso Damage Multiplier increased from 1 to 1.1
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OTs 9 (BOCW):

When making large, sweeping motions while aiming down sights with the OTs 9, players could find most of their front iron sights obstructed by the rear iron sights. This type of sightline obstruction can be frustrating when attempting to effectively track enemies.

  • ADS Weapon Sway decreased

Weapon Changes: Handguns

Handguns were fortunate enough to evade the initial balance overhaul. These changes aim to place some of the most powerful Secondary Weapons at a power level. This makes them more in line with other Weapons of their class.

AMP 63 (BOCW):

  • Maximum Damage decreased from 33 to 31
  • Mid Damage now 28
  • Minimum Damage decreased from 28 to 23

M19 (MW):

This change only applies while using Akimbo

  • Maximum Damage decreased from 33 to 29
  • Mid Damage decreased from 28 to 25
  • Minimum Damage decreased from 23 to 20

Sykov (MW):

This change only applies while using the Sorokin 140mm Auto

  • Maximum Damage decreased from 27 to 24
  • Mid Damage decreased from 23 to 20
  • Minimum Damage decreased from 19 to 17

Bug Fixes in CoD Warzone

  • Fixed an issue allowing multiple Squads to enter the same Red Door.
  • This addresses other related issues such as dying to Gas in the Red Door hallway.
  • Fixed an issue where Battle Pass Tiers were not unlocked correctly when the Battle Pass or the Battle Pass Bundle were received as a gift.
  • Fixed an issue with the PPSh-41 (BOCW) where the KGB Eliminator and GRU Suppressor Attachment icons were appearing as white boxes.

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    Activision

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    Raven Software

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  • Call of Duty

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Anwesh Koley

POSTS BY Anwesh Koley

Anwesh has been a journalist for more than a decade and has worked across myriad sectors ranging from automotive, power, energy, finance, and SMEs. He is currently responsible for churning out relevant and exciting content for Ultimate Battle News.

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