League of Legends Patch 11.16 gets Ranked Update changes, Bug Fixes

12 Aug, 2021 Gaming 514 0 Comment
League of Legends patch 11.16

The League of Legends patch 11.16 update will hit live servers today and there are several bug fixes carried out, with changes to Ranked Updates

Riot Games has introduced patch 11.16 update in League of Legends, which goes live today. There is a wide array of additions and changes in this patch. We will try and break it down for you in subsequent articles.

Ranked Updates in patch 11.16

League of Legends now gets an updated Third Queue Dodge Penalty. Riot Games has added a third penalty tier for queue-dodging. Players that dodge three times in a 24-hour period will experience a 12-hour MOBA queue lockout and a 10 LP loss. The first two dodge penalties remain unchanged.

As a new arrival LoL gets a Friends Leaderboard. Players, who were unsure of their superiority over their friends, can now confirm this. League of Legends will have a new social leaderboard inside Ranked Summoner’s Rift lobbies.

Gamers can access this leaderboard by clicking on the new leaderboard button in the upper right corner of the Solo/Duo or Flex lobby. In Flexed Queue, Master and above Flex players can no longer queue with other Flex players rated below Platinum.

Bug Fixes in League of Legends patch 11.16

The key highlight of fixes carried out in LoL patch 11.16 is that Champions can now acquire blue buff if they kill the Blue Sentinel while in a zombie state. This includes Sion’s Passive- Glory in Death, which is already true for red buff.

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Players will no longer lose their red or blue buffs when executing non-epic jungle monsters. Also, a champion’s bounty value will reset back to zero in the scoreboard even after a player claims his bounty.

All Bug Fixes in LoL patch 11.16

  • Fixed a bug where Warwick’s R – Infinite Duress cancels mid-jump if the target flashes
  • Champions can now acquire blue buff if they kill the Blue Sentinel while in a zombie state. This includes Sion’s Passive- Glory in Death (this is already true for red buff)
  • Fixed a bug where players would lose their red or blue buffs when executing to non-epic jungle monsters
  • Fixed a bug where a champion’s bounty value did not reset back to 0 in the scoreboard even after their bounty is claimed
  • Sandshrike’s Claw’s tooltip counter for damage dealt now properly displays the amount of damage done to the enemy
  • Fixed a bug where, if Steel Shoulderguards are refunded or sold before purchasing and activating Relic Shield, buffs for both items appear in the buff bar
  • Addressed a bug where a champion was able to teleport to a destroyed tower if the teleport channel bar has 0.3 seconds remaining
  • Fixed a bug where Tryndamere’s W – Mocking Shout would not contribute towards Eclipse’s Ever Rising Moon if the enemy champion was facing him
  • Umbral Glaive is no longer able to deal bonus damage to an invulnerable ward (due to being teleported to).

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    Riot Games

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    League of Legends

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Anwesh Koley

POSTS BY Anwesh Koley

Anwesh has been a journalist for more than a decade and has worked across myriad sectors ranging from automotive, power, energy, finance, and SMEs. He is currently responsible for churning out relevant and exciting content for Ultimate Battle News.

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