Valorant Patch 2.07 Notes buff Astra, Changes Raze and Viper

9 Apr, 2021 Gaming 132 0 Comment
Valorant patch 2.07

Valorant patch notes 2.07 have been leaked ahead of its April 13 launch and it seems agents Astra, Viper and Raze are up for some major changes

Valorant patch 2.07 has been leaked quite early. As per available details, Astra will receive a quality of life buff, while Raze and Viper will have their kits adjusted. Riot also plans to fix a few additional bugs.

Riot plans to release the details of the upcoming Valorant patch 2.07 on April 13. Valorant developers are now focusing on recent entrant Astra and the upcoming Episode 2: Act 3.

Valorant buffs Astra in patch 2.07

The biggest change coming in Valorant patch 2.07 is a welcome add-on to Astra’s Gravity Well. Gamers will now be able to use it and drag players off the spike and stop the defuse. Fans believe that Riot should have added this feature upon Astra’s initial release.

According to Riot, this update can create some interesting interactions post plant. This is where enemies try to bait out the Gravity Well and play around its cooldown.

Quality changes to Raze & Viper in patch 2.07

Raze will now come equipped with an audio cue added to her blast packs “similar to Jett’s Tailwind”. This will make it easier to track her movement. The developer is also updating her VFX’s so they are less cluttered and easier to see through.

Viper fans will also be happy to hear a bug with her Decay mechanic has been fixed, which didn’t deliver the full damage to enemies even if their armor was depleted.

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On top of these two changes, a Yoru bug which allowed him to plant the spike off-site using a Dimensional Shift-Gatecrash combo has also been removed. Cypher, Killjoy and Skye have also had some bugs squashed.

Valorant Agent updates

Astra

Gravity Well

  • Now pulls Agents that are defusing the Spike
  • If they are pulled out of defuse range, it will interrupt the defuse

Raze

  • Audio cues added to indicate when she’s boosted in the air from Blast Pack
  • Explosion and Showstopper launching VFX updated so they are less obscuring and clear out of the play space faster

Viper

  • Riot has fixed a bug when calculating if damage taken while decayed should be lethal for players with armour.
  • This caused Marshal shots when the target was decayed 50 to reduce the enemy to 1 HP instead of killing them.

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Anwesh Koley

POSTS BY Anwesh Koley

Anwesh has been a journalist for more than a decade and has worked across myriad sectors ranging from automotive, power, energy, finance, and SMEs. He is currently responsible for churning out relevant and exciting content for Ultimate Battle News.

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