Valorant patch 3.05: Fracture-only queue, Agent ability changes, Bug Fixes

9 Sep, 2021 Gaming 85 0 Comment

Riot Games has launched Valorant’s patch notes 3.05. This update introduces the Fracture-only queue and new XP Boost for Premium Battle Pass owners.

Also, there are several bug fixes across Agents, Competitive and Valorant Esports Features. All this, while Valorant Episode 3 Act 2 introduces the new Fracture map, fresh Battle Pass and a Zedd-inspired bundle

What’s new in Valorant patch 3.05

The latest patch has carried out consistency changes the ability damage of agents Brimstone, Sova and Breach. Riot intends to reward gamers who are creative with the ability sandbox. Essentially, players who use their tools to solve the obstacles other Agents are creating.

To ensure this, physical objects across Valorant need to interact reliably and consistently. This will enable gamers to properly plan and execute without knowing ability-specific interactions.

Patch 3.05 has updated AFK detection logic. This should deter players from farming Battle Pass/Account Levels by AFKing in game modes like Deathmatch and Snowball Fight.

Changes to Killjoy in patch 3.05

Players had found Killjoy’s Turret to be quite oppressive on pistol rounds down longer sightlines. This is where the tagging intensity combined with weapon spread makes it challenging to press forward.

Subsequently, her Bullet tagging has been reduced. These changes aim to slightly tone down the Turret’s ability to impede rushes, and give opponents more counter-play options.

Valorant patch 3.05: Raze changes

Raze’s ability to clear space, spot, and track opponents, as well as one-shot enemies with Light Shields, left gamers with limited options on how to counter-play. Hence, Riot has reduced the Boom Bot’s Maximum & Minimum Damage, along with a reduction in Cost.

These changes will introduce more Boom Bot counter-play options. This should also increase the frequency that Raze mains can use Boom Bot to create space.

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Competitive update in Valorant patch 3.05

The biggest update in competitive is the addition of the Fracture-only queue: a standard, unrated mode. This will give players a chance to practice the new map before they see it in Competitive play.

Fracture-only queue will be available for 2 weeks. After this, Fracture will enter other modes, including Competitive.

The Immortal 1/2/3 rank tiers are back in Valorant. The Leaderboard will update to distinguish between players in each Immortal tier.

These get updated Ranked grouping restrictions to accommodate return of Immortal 1/2/3. Riot Game has adjusted Competitive ranked distribution as well.

Premium Battle Pass Bonus XP

Players will now receive a 3% XP boost toward Battle Pass tier progression for all match-made games until the end of Act II. This is when they upgrade to the Premium Battle Pass.

This is not retroactive, so upgrading early will give gamers access to the most amount of XP. The XP boost does not apply toward Daily or Weekly Missions.

Bug Fixes in Valorant patch 3.05

Agents

  • Fixed a bug where concurrent, overlapping ally and enemy Viper smoke could cause the near-sight and decay to never remove.
  • Fixed a bug where Omen could become stuck in other objects if they were blocking the return location of From the Shadows.
  • Omen will no longer equip his weapon slower than intended after casting Dark Cover.
  • Astra will no longer equip her weapon slower than intended after exiting Astral Form.
  • Fixed KAY/O’s NULL/cmd waves from destroying the glass on Ascent.

Competitive

  • Fixed a bug that would cause the Leaderboard to infinitely load when searching for a specific player

Esports Feature updates

  • For Coaches, the Loading screen should now properly display all of the Agent select information.
  • Fixed an issue where Observer Moderators could not see the pause match timer option if they disconnected and then reconnected during a round.

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Anwesh Koley

POSTS BY Anwesh Koley

Anwesh has been a journalist for more than a decade and has worked across myriad sectors ranging from automotive, power, energy, finance, and SMEs. He is currently responsible for churning out relevant and exciting content for Ultimate Battle News.

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