Valorant Patch Notes 3.0 is now live: Get all the updates here

23 Jun, 2021 Gaming 766 0 Comment
Valorant Patch 3.0

Riot Games has introduced Valorant Patch 3.0 which brings significant changes to various aspects such as agent abilities and weapon balance

Valorant Patch Notes 3.0 is finally here and with it, Riot is introducing one of the most significant changes to various game aspects such as agent abilities and weapon balance.

Valorant patch 3.0 gets exciting upgrades

With patch 3.0 almost every agent and weapon have received adjustments. Riot intends to make the game fairer and more skill-based.

The upcoming update also introduces the new agent KAY/O, a fierce robot capable of suppressing enemy abilities. In addition, this update will also initiate a major rank reset for all players.

Agent updates in Valorant patch 3.0

Patch 3.0 introduces major updates to every agent’s ability and cost adjustments. Almost every agent got nerfed, and each agent’s signature ability will now only provide one charge per round. Below is the complete list of forthcoming changes:

Astra

  • Astral Stars Cost: 200 Credits to 150 Credits
  • Only one free star will be available

Breach

  • Aftershock Cost: 100 Credits to 200 Credits
  • Instead of one large explosion, now Aftershock will have three small explosions of 60 damage.
  • Flashpoint Cost: 200 Credits to 250 Credits
  • Flashpoint Charges: 3 Charges to 2 Charges

Brimstone

  • Incendiary: 200 Credits to 250 Credits
You May Also Like :  Valorant Patch 2.02 gets Weapon Updates, Competitive changes

Cypher

  • You will require seven Ult points instead of six to acquire Neural Theft

KAY/O

  • Frag Cost: 200 Credits
  • Flash Cost: 250 Credits
  • Zero Point: Free Signature Ability
  • You will require seven Ult points to acquire NULL/cmd

Jett

  • Cloudburst Cost: 100 Credits to 200 Credits
  • Updraft Cost: 100 Credits to 150 Credits
  • You will require seven Ult points instead of six to acquire Blade Storm

Omen

  • Shrouded Step Cost: 100 Credits to 150 Credits
  • Paranoia Cost: 400 Credits to 300 Credits

Additional Agent Balance changes in patch 3.0

Phoenix

  • Curveball Cost: 100 Credits to 150 Credits

Reyna

  • Leer Cost: 200 Credits to 250 Credits

Raze

  • Boombot Cost: 200 Credits to 400 Credits
  • You will require eight Ult points instead of seven to acquire Showstopper

Sage

  • Slow Orb Cost: 100 Credits to 200 Credits
  • You will require eight Ult points instead of seven to acquire Resurrection

Skye

  • Trailblazer Cost: 200 Credits to 250 Credits
  • Guiding Light Cost: 100 Credits to 150 Credits
  • Guiding Light Chargers: 3 Charges to 2 Charges
  • Every 40s Guiding Light flashes will now regenerate

Sova

  • Owl Drone Cost: 300 Credits to 400 Credits
  • Shock Bolt Cost: 100 Credits to150 Credits
  • You will require eight Ult points instead of seven to acquire Hunter’s Fury

Viper

  • Snake Bites Cost: 100 Credits to 200 Credits

Yoru

  • Blindside Cost: 200 Credits to 250 Credits

  • Riot Games logo

    Riot Games

    Riot Games was founded in 2006 to revolutionize the way video games are developed, published...

  • Valorant

    Valorant is a tactical shooting game involving two teams with 5 players in each team....

Anwesh Koley

POSTS BY Anwesh Koley

Anwesh has been a journalist for more than a decade and has worked across myriad sectors ranging from automotive, power, energy, finance, and SMEs. He is currently responsible for churning out relevant and exciting content for Ultimate Battle News.

25 Feb, 2022 Gaming

How to join Free Fire Partner Program for More Rewards?

Not only the Free Fire has earned fame being a...

CoD Mobile Season 2
18 Feb, 2022 Gaming

CoD Mobile Season 2 2022: Release Date and More

Players are eagerly waiting for another exciting CoD Mobile Season...

15 Feb, 2022 Gaming

Fortnite Update v19.30 patch notes: What is New

Fortnite developers have brought in The Fortnite Chapter 3 update...

9 Feb, 2022 Gaming

Mistakes BGMI Players Make While Pushing Rank

In any battle royale game that you play, Rank pushing...

Next Post