Wild Rift makes balance changes to ARAM, Mode Champ Select Time

20 Apr, 2021 Gaming 256 0 Comment
Wild Rift ARAM changes

The latest patch 2.2a update in Wild Rift makes balance changes to ARAM and mode champ select time to make the game more intuitive

We saw how Wild Rift’s latest patch 2.2a update revamped Agent abilities, carried out multiple bug fixes and modified items for players. Here, we bring you the latest April 20 updates introduced in this patch.

The ARAM update in Wild Rift

Based on the feedback provided by gamers, Wild Rift developers have made a few changes to All Random All Mid (ARAM) for its second round of testing.

Champ Select

Riot Games has shortened the ARAM champ select timing by 15 seconds. This helps players to get into the action faster.

ARAM Balance Changes

Wild Rift developers have been testing out some new tech that enables them to change overall damage values for each champion. With this they have also hit some of the biggest outliers. In the following examples, “0%” is each champion’s default.

Akali

  • Damage dealt: 0% → 10%
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Camille

  • Damage dealt: 0% → 10%

Corki

  • Damage dealt: 0% → 10%

Evelynn

  • Damage dealt: 0% → 5%

Fiora

  • Damage dealt: 0% → 10%

Lux

  • Damage dealt: 0% → -10%
  • Damage received: 0% → 10%

Jax

  • Damage dealt: 0% → 5%

Kai’sa

  • Damage dealt: 0% → 5%

Lee Sin

  • Damage dealt: 0% → 10%

Seraphine

  • Damage dealt: 0% → -10%
  • Damage received: 0% → 10%

Shyvana

  • Damage dealt: 0% → 10%

Sona

  • Damage dealt: 0% → -10%
  • Damage received: 0% → 10%

Tryndamere

  • Damage dealt: 0% → 10%

Vayne

  • Damage dealt: 0% → 5%

Vi

  • Damage dealt: 0% → 10%

Zed

  • Damage dealt: 0% → 5%

Ziggs

  • Damage dealt: 0% → -10%
  • Damage received: 0% → 10%

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Anwesh Koley

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Anwesh has been a journalist for more than a decade and has worked across myriad sectors ranging from automotive, power, energy, finance, and SMEs. He is currently responsible for churning out relevant and exciting content for Ultimate Battle News.

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