Gaming

CS:GO latest patch notes fixes Deathmatch Bug, brings Map changes

The latest patch update in CS:GO brings in several map changes, along with taking care of a persistent bug and bringing in a new gameplay

Valve has introduced a new gameplay update to CS:GO. This one brings with it a bunch of new changes to the game’s existing maps, along with some much-needed bug fixes.

CS:GO ‘s latest patch notes

The recent changes include minor updates to several maps in the title. These include Cache, Mocha, Grind and the new Active Duty map Ancient.

Paying heed to gamer concerns, the CS:GO developer has addressed the annoying deathmatch bug, along with the map changes. With this bug, players would spam the buy key to gain invulnerability has also been fixed.

Below are the detailed patch notes for CS:GO’s latest update:

[ MISC ]

  • Added option ‘2’ to sv_damage_print_enable, which, when set, will only print damage output after the round has ended.
  • Coach positions are now saved in round backup files.
  • In Deathmatch, fixed the ability to extend invulnerability by repeatedly issuing the “open_buymenu” command.
  • In Retakes, armour value now remains fixed during card selection.

[ VSCRIPT ]

  • Fixed bounding box issue for rotated entities.

[ MAPS ]

  • Ancient
  • Art-revision on bombsite B and surrounding area
  • Higher contrast base textures at B for better player reads
  • Fixed random missing micro-polygons in bomb B totem/sculpture
  • Re-coloured plywood throughout the map for better contrast
  • Straightened out broken-wall passage to bombsite B
  • Tweaked spawn-point placement for both teams
  • Grind
  • Reduced lurk positions in mid for more fluid rotations.
  • Lowered cover on A Short to allow boosting over smokes.
  • Removed unintended boost locations.
  • Fixed multiple bomb stuck spots.
  • Minor quality of life and art updates.
  • Mocha
  • Clipping improvements.
  • Navigation mesh improvements.
  • Added additional bombsite markers.
  • Bug fixes: deathmatch gamemode spawns, CT spawn soundscape, minor lighting errors.
  • Cache
  • Performance optimizations. (Thanks leplubodeslapin!)
  • Reduced bird sounds volume.
  • Reduced contrast on some textures.
  • Brightened sky slightly.
  • Fixed minor issues. (Thanks imik!)
  • Restored vivid colour to select textures and models.
  • Restored select details even on lowest graphical settings.
Anwesh Koley

Anwesh has been a journalist for more than a decade and has worked across myriad sectors ranging from automotive, power, energy, finance, and SMEs. He is currently responsible for churning out relevant and exciting content for Ultimate Battle News.

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