Valorant Patch 3.0 brings Weapon Changes, Performance Updates

24 Jun, 2021 Gaming 439 0 Comment
Valorant 3.0 patch update

Valorant Patch 3.0 update brings significant changes to various weapons, along with several performance updates awaiting gamers

Riot Games has introduced Valorant Patch 3.0 update, which brings significant changes to various weapons, along with several performance updates awaiting gamers

Weapon changes in Valorant 3.0 update

Riot has ensured that almost every weapon receives price adjustment with most getting a price reduction. In addition to price adjustment, each weapon type received a bullet tagging adjustment from 75% to 72.5%.

Also, the developer has carried out weapon dead zone adjustment from 30% to 27.5%. These changes are in line with the Riot’s decision to nerf run and gun playstyle. Here is the complete list of the new weapon prices in Valorant’s patch 3.0 update:

  • Ares: 1600 Credits to 1550 Credits
  • Bucky: 900 Credits to 850 Credits
  • Bulldog: 2100 Credits to 2050 Credits
  • Frenzy: 500 Credits to 450 Credits
  • Guardian: 2400 Credits to 2250 Credits
  • Judge: 1600 Credits to 1850 Credits
  • Marshal: 1000 Credits to 950 Credits
  • Operator: 5000 Credits to 4700 Credits
  • Shorty: 200 Credits to 150 Credits
  • Stinger: 1100 Credits to 950 Credits
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Valorant patch 3.0 brings Performance Update

The advancements carried out to weapons is a welcome move. To complement this, patch 3.0 also introduces various performance fixes and bug fixes to the game. Now players with medium to high-spec machines will see up to 6% performance improvement. Below is the list of changes:

  • Improved clipping plane calculations using multithreading
  • Improved thread utilization across multiple cores for distributed tasks
  • Optimized camera calculations
  • Optimized ambient audio for each map
  • General optimizations for all ability animations

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Anwesh Koley

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